| While
your characters that you create and develop during your participation
in A Call To Duty are legally owned and controlled by you, we
require that you agree to the below policy in order to maintain
a sense of realism and danger to your career as a Starfleet
Officer. Participation in A Call To Duty constitutes acceptance
of this policy in its entirety.
You hereby grant a non-revocable,
transferrable license to the Ship/Station Manager and corresponding
Fleet Manager of the ship/station your character(s) is/are
assigned to. This license constitutes a legal right to severely
injure and/or kill your character(s) without prior consent,
should the need arise during the course of a mission storyline.
Such reasons for unconsented action include but are not limited
to severe battle damage, exploding consoles, alien disease,
etc. Furthermore, this license constitutes a written agreement
between you and A Call To Duty, authorizing members of said
organization's staff to utilize your character's name, history,
and/or profile in Game-related materials. Such Game-related
materials include, but are not limited to, mission summaries,
transcripts, extended story "novelettes", and the
likeness.
Under normal circumstances,
the SM and/or FM will correspond to notify you that a possible
course of action during a mission may bring about severe harm
or death to your character. Furthermore, if you wish to severely
injure/kill your character, you are expected to give your
SM fair warning so such an act can be plausibly written into
the current mission.
This license agreement is intended
to legally cover realistic reactions to unthinkable actions
on your character's part (e.g. firing a phaser at the warp
core and expecting to live through it). It is intended to
protect against the development of "supercharacters"
with unnatural abilities. At the same time, your assigned
ship/station's SM is implicitly bound to an agreement of realism
themselves. The SMs are only given the right to severely injure
and/or kill without consultation within the context of story
continuity.
You are hereby authorized to
utilize your character(s) and the background development of
such in your own non-Game-managed missions, collectively OOMs,
extended duty/personal logs, etc. However, if you wish for
such events and material to be included in your characters'
official history, said material must be reviewed by your SM.
In short, you own the character, but we own the universe the
character is in. This is to further ensure continuity, and
to make sure that you don't suddenly try to magically transport
your character off into a side-story on some odd planet when
the log or OOM is written in the middle of a battle, or other
such unthinkable scenarios.
Should you disagree with this
policy, you are requested to discuss your conflict with Game
Manager. If the response garnered from such person is unsatisfactory,
you may revoke your membership in A Call To Duty, and remove
your characters from gameplay.
A Call To Duty reserves the
right to modify this license agreement at any time. Should
modifications take place, you will be duly notified that such
modifications exist. It is your responsibility to review the
modifications and abide by them.
|